November 19, 2016
Put your VR headgear on and listen to the latest episode where we talk to the maker of DAWT, Mr. Aaron Clifford. The Edmonton developer schools us in his 20 years of coding, tells us how he was conceived in a tent in New Zealand and how to record your software onto a cassette tape.
“These aren’t Fivver voice actors, people!”
Aaron started programing on an Atari 600XL.
Chris desperately tries to fit in, talking about his Commodore 64.
Aaron tells us his gateway drug to programming was playing Doom.
Aaron cut his teeth using Authorware.
The big VR project that our guest is building is called DAWT. It’s a slick Pac-man-like VR game.
Aaron has also started working with Unumbria Technologies. Their goal is to use VR to help athletes and people who suffer concussions.
Like every city, Edmonton is constantly renaming their summer festival. Currently, it’s called K-days.
Aaron’s day job is “putting a coat of paint” on a lot of people’s hard work. He’s a front end developer. His paint can be seen at alberta.ca.
Our guest’s brief obsession with seaweed.
Microsoft allows you to earn points as a developer. You can use the points to redeem rewards.
Aaron’s Razer BlackWidow keyboard he earned with Microsoft points.
GDX Edmononton is a game exhibition that typically happens in April or May.
Aaron used Construct 2 to make many of his games.
The adventures of developing 5 apps in one week for a challenge.
Aaron’s game DAWT was greenlit on Steam.
The Makerspace at the Stanley A. Milner Library is where Aaron began developing DAWT.
The very cool Edmonton Fit Finder project that Aaron worked on.
How fun was that? Stay tuned to our website, our feed, or the Patreon page to hear part two of this entertaining conversation with Aaron. Head over to our Facebook page to chat with Chris’ mom while you wait for the next episode to drop. Thanks again to Aaron Clifford and be sure to check out DAWT.